Most Android application developers will have used the Android Emulator to develop, test and debug their applications. Multitouch can help with enhancing the user experience by simplifying interactions and giving the user a new perspective on how applications can be modeled in order to take advantage of this feature. Microsoft Surface family, like the Surface Laptop, Book, Pro, or Surface Duo have great support for multitouch recognition, but other devices with multitouch screen support should work too. In order to have the capability of using multi touch the requirement is that the emulator must be running on a device with touch screen capabilities which by default is present on most modern Windows devices including the Microsoft Surface line. The emulator updates go beyond two-finger gestures to recognize the maximum number of touch points supported by your hardware, up to ten separate contacts. Lots of common UI practices are hard to test on emulators without multi-touch support, including pinch and spread gestures common on map controls, and zooming photos, web pages, and other content.įigure 1: Emulator multitouch recognitionįigure 2: Emulator pinch zoom in gesture recognitionįigure 3: Emulator zoom out pinch gesture recognition.įigure 4: Multitouch rotation gesture recognition Multiple touch points If you want to copy the created files to another machine, you'd need to copy your entire Android SDK installation directory (or possibly only the " system-images" folder inside the SDK installation directory) and also the content of the Android SDK AVD configuration directory - if you created any AVDs - this would be ~/.android/avd under Linux.We’re excited to announce that version 30.9.0 of the Android emulator now supports multiple touch points to let you test gestures and interactions that require more than one finger! Multi-touch support requires the emulator be running on a touch screen device, which includes most modern Windows PCs, including the Microsoft Surface line. If you had Android Studio running while doing all of that, you'd need to stop and restart it. cmdline-tools/latest/bin/avdmanager create avd -d pixel_4a -k 'system-images android-23 google_apis x86_64' -n 'Pixel_4a_API_23' " " would be whatever name you want to be shown in Android Studio's "Device Manager" view.įor example." " would be the same path you used to download the system image, for example system-images android-23 google_apis x86_64." " would be the name of the device you want to emulate, for example " pixel_4a" to emulate a Pixel 4a - use avdmanager list device to get the list of devices.cmdline-tools/latest/bin/avdmanager create avd -d -k ' -n '', where: Then to create an emulator virtual device for this image, use the command line as well: type. cmdline-tools/latest/bin/sdkmanager -install "" where " " would be the first column from the available package list from the step above. To download the system image you want, type. They should have the path (the text in the first column) labeled with this format: system-images android- (there are also other stuff aside from system images, lets ignore these for now). cmdline-tools/latest/bin/sdkmanager -list - this will list all the available system images, even very old ones (I see the oldest SDK is 10). To download a system image, go into the directory where the Android SDK is installed (by default this is at ~/Android/SDK on Linux), then in your terminal type. This works even if you don't have the Android Studio - you just need the Android SDK installed. The workaround I found was to download system images and create emulator devices from the command line. So I went to the link and manually downoaded the file and copied it to \AppData\Local\Temp\xamarin-android-sdk\x86-28_r09.zip and clicked retry from the failed attempt inside the android device manager, and voila, it worked after 2 days of messing around with it.įor me the problem was that currently Android Studio doesn't list older system images (older than 29) in the "Create Device" wizard, and that even if the relevant system images have been downloaded already. downloading did report error with exception: System.TimeoutException: The operation has timed out. Downloaded file '\AppData\Local\Temp\xamarin-android-sdk\x86-28_r09.zip' not found for Android SDK archive '' Step "Downloading Google Play Intel x86 Atom System Image v9" did begin for AVD: pixel_2_pie_9_0_-_api_28, totalWork: 918028186 At the end of the logfile (named like _), you'll see it reference a path it's trying to download from and to. = Good Luck ❤❤❤ =įind the logfile for the android device manager (on my machine it was here: C:\Users(user name)\AppData\Local\Xamarin\Logs\16.0). Restart Android Studio and the system image should be selectable.It is located at C:\Users\\AppData\Local\Android\Sdk\system-images\android-30\google_apis_playstore\x86
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